同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb38fa2f03f8fabb23f3f8fa9c13f8fa2c48fabaa3f3f8fabb23f3f8fabb38fa2f03f8fabb23f3f8fabc0a2cc8fa2c3 | «³¢ð?«²??©Á?¢Ä«ª??«²??«³¢ð?«²??«À¢Ì¢Ã |
SJIS-WIN | 8fabb38fa2f03f8fabb23f3f8fa9c13f8fa2c48fabaa3f3f8fabb23f3f8fabb38fa2f03f8fabb23f3f8fabc0a2cc8fa2c3 | 将ウ召?将イ??娼チ?召ト将ェ??将イ??将ウ召?将イ??将タ「フ召テ |
EUC-JP | 8fabb38fa2f03f8fabb23f3f8fa9c13f8fa2c48fabaa3f3f8fabb23f3f8fabb38fa2f03f8fabb23f3f8fabc0a2cc8fa2c3 | ë¤?è??æ?¿ã??è??ë¤?è??쬦 |
UTF-8 | 8fabb38fa2f03f8fabb23f3f8fa9c13f8fa2c48fabaa3f3f8fabb23f3f8fabb38fa2f03f8fabb23f3f8fabc0a2cc8fa2c3 | ??????????????????ď?????????????????????????̏?? |
UHC | 8fabb38fa2f03f8fabb23f3f8fa9c13f8fa2c48fabaa3f3f8fabb23f3f8fabb38fa2f03f8fabb23f3f8fabc0a2cc8fa2c3 | 룶퀛??룶깰?룴절룫휁オ??룶깰?룶퀛??룶깰?룶웬健▣ |