同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb38fa2f03f8fa9c13f8fa2eb8faba18fabc1a1f28fabb23f3f8fabc08fa9c33f8fabb2a1af3f8fabb48fa9d03f4d | «³¢ð?©Á?¢ë«¡«Á¡ò«²??«À©Ã?«²¡¯?«´©Ð?M |
SJIS-WIN | 8fabb38fa2f03f8fa9c13f8fa2eb8faba18fabc1a1f28fabb23f3f8fabc08fa9c33f8fabb2a1af3f8fabb48fa9d03f4d | 将ウ召?娼チ?召?ォ。将チ。ォイ??将タ娼テ?将イ。ッ?将エ娼ミ?M |
EUC-JP | 8fabb38fa2f03f8fa9c13f8fa2eb8faba18fabc1a1f28fabb23f3f8fabc08fa9c33f8fabb2a1af3f8fabb48fa9d03f4d | ë¤?æ?ºáï£è??ìð?è¨?êþ?M |
UTF-8 | 8fabb38fa2f03f8fa9c13f8fa2eb8faba18fabc1a1f28fabb23f3f8fabc08fa9c33f8fabb2a1af3f8fabb48fa9d03f4d | ?????????????돫???????????????????????????M |
UHC | 8fabb38fa2f03f8fa9c13f8fa2eb8faba18fabc1a1f28fabb23f3f8fabc08fa9c33f8fabb2a1af3f8fabb48fa9d03f4d | 룶퀛??룴절룫悠ァ룶점卽ゲ??룶핊㈒?룶깹?룶킃⒟?M |