同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb33f8fa2eb8fabb13f8fa2ee8fabb33f8fa2eb8fa9c13f8fa2eb8fabb33f8fa2eb8fabb2a2cc3f8fabb33f8fa2ec4d | «³?¢ë«±?¢î«³?¢ë©Á?¢ë«³?¢ë«²¢Ì?«³?¢ìM |
SJIS-WIN | 8fabb33f8fa2eb8fabb13f8fa2ee8fabb33f8fa2eb8fa9c13f8fa2eb8fabb33f8fa2eb8fabb2a2cc3f8fabb33f8fa2ec4d | 将ウ?召?ォア?召譓ォウ?召?ゥチ?召?ォウ?召?ォイ「フ?将ウ?召? |
EUC-JP | 8fabb33f8fa2eb8fabb13f8fa2ee8fabb33f8fa2eb8fa9c13f8fa2eb8fabb33f8fa2eb8fabb2a2cc3f8fabb33f8fa2ec4d | �������M |
UTF-8 | 8fabb33f8fa2eb8fabb13f8fa2ee8fabb33f8fa2eb8fa9c13f8fa2eb8fabb33f8fa2eb8fabb2a2cc3f8fabb33f8fa2ec4d | ??????돫????????돩????돫????돫???????????M |
UHC | 8fabb33f8fa2eb8fabb13f8fa2ee8fabb33f8fa2eb8fa9c13f8fa2eb8fabb33f8fa2eb8fabb2a2cc3f8fabb33f8fa2ec4d | 룶끗룫悠ケ?룫牆コ?룫悠㈐?룫悠コ?룫悠ゲ▩?룶끗룫維 |