同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb33f8fa2eb8fabae3f3f8fabb33f8fa2eb8fa9c18fa2b4a2cc8fabb33f8fa2eb8faba93f3f8fabb33fa1f84d | «³?¢ë«®??«³?¢ë©Á¢´¢Ì«³?¢ë«©??«³?¡øM |
SJIS-WIN | 8fabb33f8fa2eb8fabae3f3f8fabb33f8fa2eb8fa9c18fa2b4a2cc8fabb33f8fa2eb8faba93f3f8fabb33fa1f84d | 将ウ?召?ォョ??将ウ?召?ゥチ召エ「フ将ウ?召?ォゥ??将ウ?。 |
EUC-JP | 8fabb33f8fa2eb8fabae3f3f8fabb33f8fa2eb8fa9c18fa2b4a2cc8fabb33f8fa2eb8faba93f3f8fabb33fa1f84d | ë?ºç??ë?ºæ¯¬ë?ºå??ë?§M |
UTF-8 | 8fabb33f8fa2eb8fabae3f3f8fabb33f8fa2eb8fa9c18fa2b4a2cc8fabb33f8fa2eb8faba93f3f8fabb33fa1f84d | ??????돫?????????돩?????̏?????돫?????????M |
UHC | 8fabb33f8fa2eb8fabae3f3f8fabb33f8fa2eb8fa9c18fa2b4a2cc8fabb33f8fa2eb8faba93f3f8fabb33fa1f84d | 룶끗룫悠ギ??룶끗룫悠㈐룫뇨健コ?룫悠ォ??룶끗⊂M |