同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb33f8fa2b48fabb33f3f8fabc03f3f8fabc03f8fa2c38fabb33f8fa2b48fabb33f3f8fabc03f3f8fabc03f3f704d | «³?¢´«³??«À??«À?¢Ã«³?¢´«³??«À??«À??pM |
SJIS-WIN | 8fabb33f8fa2b48fabb33f3f8fabc03f3f8fabc03f8fa2c38fabb33f8fa2b48fabb33f3f8fabc03f3f8fabc03f3f704d | 将ウ?召エ将ウ??将タ??将タ?召テ将ウ?召エ将ウ??将タ??将タ??pM |
EUC-JP | 8fabb33f8fa2b48fabb33f3f8fabc03f3f8fabc03f8fa2c38fabb33f8fa2b48fabb33f3f8fabc03f3f8fabc03f3f704d | ë?¯ë??ì??ì?¦ë?¯ë??ì??ì??pM |
UTF-8 | 8fabb33f8fa2b48fabb33f3f8fabc03f3f8fabc03f8fa2c38fabb33f8fa2b48fabb33f3f8fabc03f3f8fabc03f3f704d | ???????????????????????Ï?????????????????????pM |
UHC | 8fabb33f8fa2b48fabb33f3f8fabc03f3f8fabc03f8fa2c38fabb33f8fa2b48fabb33f3f8fabc03f3f8fabc03f3f704d | 룶끗룫킃コ??룶웡?룶웡룫횕コ?룫킃コ??룶웡?룶웡?pM |