同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb2a2cc3f8fabb23f3f8faba43f3f8fabb23f3f8fabb33fa1f28faba98fa2ee3f8fabb23f8fa2b48fabb33f8fa2c2 | «²¢Ì?«²??«¤??«²??«³?¡ò«©¢î?«²?¢´«³?¢Â |
SJIS-WIN | 8fabb2a2cc3f8fabb23f3f8faba43f3f8fabb23f3f8fabb33fa1f28faba98fa2ee3f8fabb23f8fa2b48fabb33f8fa2c2 | 将イ「フ?将イ??将、??将イ??将ウ?。ォゥ召?将イ?召エ将ウ?召ツ |
EUC-JP | 8fabb2a2cc3f8fabb23f3f8faba43f3f8fabb23f3f8fabb33fa1f28faba98fa2ee3f8fabb23f8fa2b48fabb33f8fa2c2 | è¬?è??â??è??ë?£å®?è?¯ë?¡ |
UTF-8 | 8fabb2a2cc3f8fabb23f3f8faba43f3f8fabb23f3f8fabb33fa1f28faba98fa2ee3f8fabb23f8fa2b48fabb33f8fa2c2 | ???????????????????????????????????????????? |
UHC | 8fabb2a2cc3f8fabb23f3f8faba43f3f8fabb23f3f8fabb33fa1f28faba98fa2ee3f8fabb23f8fa2b48fabb33f8fa2c2 | 룶깻邯룶깰?룶}?룶깰?룶끗∫룶찋??룶깰룫킃コ?룫 |