同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb2a2cc3f8fabb23f3f8fa9c13f3f8fabb13f3f8fabb23f3f8fa9c1a1af3f8fabb28fa2c48fa2eb8fabc13f3f | «²¢Ì?«²??©Á??«±??«²??©Á¡¯?«²¢Ä¢ë«Á?? |
SJIS-WIN | 8fabb2a2cc3f8fabb23f3f8fa9c13f3f8fabb13f3f8fabb23f3f8fa9c1a1af3f8fabb28fa2c48fa2eb8fabc13f3f | 将イ「フ?将イ??娼チ??将ア??将イ??娼チ。ッ?将イ召ト召?ォチ?? |
EUC-JP | 8fabb2a2cc3f8fabb23f3f8fa9c13f3f8fabb13f3f8fabb23f3f8fa9c1a1af3f8fabb28fa2c48fa2eb8fabc13f3f | è¬?è??æ??é??è??æ¨?迺ï?? |
UTF-8 | 8fabb2a2cc3f8fabb23f3f8fa9c13f3f8fabb13f3f8fabb23f3f8fa9c1a1af3f8fabb28fa2c48fa2eb8fabc13f3f | ?????????????????????????????????????ď?돫??? |
UHC | 8fabb2a2cc3f8fabb23f3f8fa9c13f3f8fabb13f3f8fabb23f3f8fa9c1a1af3f8fabb28fa2c48fa2eb8fabc13f3f | 룶깻邯룶깰?룴절?룶괄?룶깰?룴점?룶쾹◐룫悠チ?? |