同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb2a1eb3f8fabb13f3f8fabb2a1f13f8faba93f8fa2ec8fabb13f3f8fabb2a2f93f8fabb23fa1de8faba9a1de3f | «²¡ë?«±??«²¡ñ?«©?¢ì«±??«²¢ù?«²?¡Þ«©¡Þ? |
SJIS-WIN | 8fabb2a1eb3f8fabb13f3f8fabb2a1f13f8faba93f8fa2ec8fabb13f3f8fabb2a2f93f8fabb23fa1de8faba9a1de3f | 将イ。?将ア??将イ。?将ゥ?召?ォア??将イ「?将イ?。゙将ゥ。゙? |
EUC-JP | 8fabb2a1eb3f8fabb13f3f8fabb2a1f13f8faba93f8fa2ec8fabb13f3f8fabb2a2f93f8fabb23fa1de8faba9a1de3f | è°?é??è¢?å?ªé??è¶?è?±å±? |
UTF-8 | 8fabb2a1eb3f8fabb13f3f8fabb2a1f13f8faba93f8fa2ec8fabb13f3f8fabb2a2f93f8fabb23fa1de8faba9a1de3f | ???????????????????????쏫??????????????ޏ????? |
UHC | 8fabb2a1eb3f8fabb13f3f8fabb2a1f13f8faba93f8fa2ec8fabb13f3f8fabb2a2f93f8fabb23fa1de8faba9a1de3f | 룶깹熉룶괄?룶깹鋌룶⅝룫鷹ケ??룶깻瓣룶깰◇룶æ咐 |