同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb2a1af3f8faba98fa2f03f8fabb23f3f8fabb23f3f8fabb23f3f8fabc13f8fa2ed8fabb28fa2c4a1ad8fabb23f3f | «²¡¯?«©¢ð?«²??«²??«²??«Á?¢í«²¢Ä¡«²?? |
SJIS-WIN | 8fabb2a1af3f8faba98fa2f03f8fabb23f3f8fabb23f3f8fabb23f3f8fabc13f8fa2ed8fabb28fa2c4a1ad8fabb23f3f | 将イ。ッ?将ゥ召?将イ??将イ??将イ??将チ?召尞ォイ召ト。ュ将イ?? |
EUC-JP | 8fabb2a1af3f8faba98fa2f03f8fabb23f3f8fabb23f3f8fabb23f3f8fabc13f8fa2ed8fabb28fa2c4a1ad8fabb23f3f | è¨?å¤?è??è??è??ï?©è¿´è?? |
UTF-8 | 8fabb2a1af3f8faba98fa2f03f8fabb23f3f8fabb23f3f8fabb23f3f8fabc13f8fa2ed8fabb28fa2c4a1ad8fabb23f3f | ??????????????????????????????????폫???ġ?????? |
UHC | 8fabb2a1af3f8faba98fa2f03f8fabb23f3f8fabb23f3f8fabb23f3f8fabc13f8fa2ed8fabb28fa2c4a1ad8fabb23f3f | 룶깹?룶찋??룶깰?룶깰?룶깰?룶절룫日ゲ룫치춳ゲ?? |