同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb28fabb13f8fabb23f3f8fabb28faba93f8fabae3f3f8fabb28fabb13f8fabb23f3f8fabb28faba93f8fabae3f3f4d | «²«±?«²??«²«©?«®??«²«±?«²??«²«©?«®??M |
SJIS-WIN | 8fabb28fabb13f8fabb23f3f8fabb28faba93f8fabae3f3f8fabb28fabb13f8fabb23f3f8fabb28faba93f8fabae3f3f4d | 将イ将ア?将イ??将イ将ゥ?将ョ??将イ将ア?将イ??将イ将ゥ?将ョ??M |
EUC-JP | 8fabb28fabb13f8fabb23f3f8fabb28faba93f8fabae3f3f8fabb28fabb13f8fabb23f3f8fabb28faba93f8fabae3f3f4d | èé?è??èå?ç??èé?è??èå?ç??M |
UTF-8 | 8fabb28fabb13f8fabb23f3f8fabb28faba93f8fabae3f3f8fabb28fabb13f8fabb23f3f8fabb28faba93f8fabae3f3f4d | ????????????????????????????????????????????????M |
UHC | 8fabb28fabb13f8fabb23f3f8fabb28faba93f8fabae3f3f8fabb28fabb13f8fabb23f3f8fabb28faba93f8fabae3f3f4d | 룶쾹ケ?룶깰?룶쾹ォ?룶??룶쾹ケ?룶깰?룶쾹ォ?룶??M |