同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb28fa2eca1eb8fabb13f3f8faba33f3f8fabb28fa2eca1eb8fabb13f3f8fabb2a2f93f8fabae3f8fa2ec8fabb2a1f1 | «²¢ì¡ë«±??«£??«²¢ì¡ë«±??«²¢ù?«®?¢ì«²¡ñ |
SJIS-WIN | 8fabb28fa2eca1eb8fabb13f3f8faba33f3f8fabb28fa2eca1eb8fabb13f3f8fabb2a2f93f8fabae3f8fa2ec8fabb2a1f1 | 将イ召??ォア??将」??将イ召??ォア??将イ「?将ョ?召?ォイ。 |
EUC-JP | 8fabb28fa2eca1eb8fabb13f3f8faba33f3f8fabb28fa2eca1eb8fabb13f3f8fabb2a2f93f8fabae3f8fa2ec8fabb2a1f1 | 誰é??ä??誰é??è¶?ç?ªè¢ |
UTF-8 | 8fabb28fa2eca1eb8fabb13f3f8faba33f3f8fabb28fa2eca1eb8fabb13f3f8fabb2a2f93f8fabae3f8fa2ec8fabb2a1f1 | ??????돫??????????????돫???????????????쏫??? |
UHC | 8fabb28fa2eca1eb8fabb13f3f8faba33f3f8fabb28fa2eca1eb8fabb13f3f8fabb2a2f93f8fabae3f8fa2ec8fabb2a1f1 | 룶쾹?〓룶괄?룶??룶쾹?〓룶괄?룶깻瓣룶?룫鷹ゲ∵ |