同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb28fa2c48fa2ec8fabb18fa2c23f8fa9c1a1f1a2f98fabb28fa2c48fa2ec8fabb18fa2c23f8fa9c1a1f1a2f94d | «²¢Ä¢ì«±¢Â?©Á¡ñ¢ù«²¢Ä¢ì«±¢Â?©Á¡ñ¢ùM |
SJIS-WIN | 8fabb28fa2c48fa2ec8fabb18fa2c23f8fa9c1a1f1a2f98fabb28fa2c48fa2ec8fabb18fa2c23f8fa9c1a1f1a2f94d | 将イ召ト召?ォア召ツ?娼チ。ォイ召ト召?ォア召ツ?娼チ。 |
EUC-JP | 8fabb28fa2c48fa2ec8fabb18fa2c23f8fa9c1a1f1a2f98fabb28fa2c48fa2ec8fabb18fa2c23f8fa9c1a1f1a2f94d | 迪�梶迪�梶M |
UTF-8 | 8fabb28fa2c48fa2ec8fabb18fa2c23f8fa9c1a1f1a2f98fabb28fa2c48fa2ec8fabb18fa2c23f8fa9c1a1f1a2f94d | ?????ď?쏫????????????????ď?쏫???????????M |
UHC | 8fabb28fa2c48fa2ec8fabb18fa2c23f8fa9c1a1f1a2f98fabb28fa2c48fa2ec8fabb18fa2c23f8fa9c1a1f1a2f94d | 룶쾹◐룫鷹ケ룫집룴점踵曝ゲ룫휁?룶콓◈?룴점踵牌 |