同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23fa2cc8fabb33fa1de8fabc1a1f8a1f18fabb33f3f8fabb23fa2cc8fa9c13fa1f88fabb18fa2eb3f8fabb23fa1f2 | «²?¢Ì«³?¡Þ«Á¡ø¡ñ«³??«²?¢Ì©Á?¡ø«±¢ë?«²?¡ò |
SJIS-WIN | 8fabb23fa2cc8fabb33fa1de8fabc1a1f8a1f18fabb33f3f8fabb23fa2cc8fa9c13fa1f88fabb18fa2eb3f8fabb23fa1f2 | 将イ?「フ将ウ?。゙将チ。ォウ??将イ?「フ娼チ?。ォア召?将イ?。 |
EUC-JP | 8fabb23fa2cc8fabb33fa1de8fabc1a1f8a1f18fabb33f3f8fabb23fa2cc8fa9c13fa1f88fabb18fa2eb3f8fabb23fa1f2 | è?¬ë?±ï§¢ë??è?¬æ?§éº?è?£ |
UTF-8 | 8fabb23fa2cc8fabb33fa1de8fabc1a1f8a1f18fabb33f3f8fabb23fa2cc8fa9c13fa1f88fabb18fa2eb3f8fabb23fa1f2 | ?????̏????ޏ????????????̏?????????????????? |
UHC | 8fabb23fa2cc8fabb33fa1de8fabc1a1f8a1f18fabb33f3f8fabb23fa2cc8fa9c13fa1f88fabb18fa2eb3f8fabb23fa1f2 | 룶깰▩룶끗◇룶점阪存コ??룶깰▩룴절⊂룶콓??룶깰∫ |