同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23fa1f28fabb23f3f8fabb33f3f8fabb23f3f8fabb28fa2eb8fa2ec8fa9c13f3f8fabbf3f8fa2b18fabb33f8fa2ee | «²?¡ò«²??«³??«²??«²¢ë¢ì©Á??«¿?¢±«³?¢î |
SJIS-WIN | 8fabb23fa1f28fabb23f3f8fabb33f3f8fabb23f3f8fabb28fa2eb8fa2ec8fa9c13f3f8fabbf3f8fa2b18fabb33f8fa2ee | 将イ?。ォイ??将ウ??将イ??将イ召?「?ゥチ??将ソ?召ア将ウ?召 |
EUC-JP | 8fabb23fa1f28fabb23f3f8fabb33f3f8fabb23f3f8fabb28fa2eb8fa2ec8fa9c13f3f8fabbf3f8fa2b18fabb33f8fa2ee | è?£è??ë??è??躪æ??í?¸ë?® |
UTF-8 | 8fabb23fa1f28fabb23f3f8fabb33f3f8fabb23f3f8fabb28fa2eb8fa2ec8fa9c13f3f8fabbf3f8fa2b18fabb33f8fa2ee | ??????????????????????돢쏩????????????????? |
UHC | 8fabb23fa1f28fabb23f3f8fabb33f3f8fabb23f3f8fabb28fa2eb8fa2ec8fa9c13f3f8fabbf3f8fa2b18fabb33f8fa2ee | 룶깰∫룶깰?룶끗?룶깰?룶쾹?룫鷹㈐??룶엌룫콓コ?룫 |