同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23fa1de8faba93f8fa2ec8faba33f3f8fabb28fa2eca1eb8fabb13f3f8fabb13f3f8fabb23f8fa2c48faba9a1de3f | «²?¡Þ«©?¢ì«£??«²¢ì¡ë«±??«±??«²?¢Ä«©¡Þ? |
SJIS-WIN | 8fabb23fa1de8faba93f8fa2ec8faba33f3f8fabb28fa2eca1eb8fabb13f3f8fabb13f3f8fabb23f8fa2c48faba9a1de3f | 将イ?。゙将ゥ?召?ォ」??将イ召??ォア??将ア??将イ?召ト将ゥ。゙? |
EUC-JP | 8fabb23fa1de8faba93f8fa2ec8faba33f3f8fabb28fa2eca1eb8fabb13f3f8fabb13f3f8fabb23f8fa2c48faba9a1de3f | è?±å?ªä??誰é??é??è?¿å±? |
UTF-8 | 8fabb23fa1de8faba93f8fa2ec8faba33f3f8fabb28fa2eca1eb8fabb13f3f8fabb13f3f8fabb23f8fa2c48faba9a1de3f | ?????ޏ?????쏫?????????돫??????????????ď????? |
UHC | 8fabb23fa1de8faba93f8fa2ec8faba33f3f8fabb28fa2eca1eb8fabb13f3f8fabb13f3f8fabb23f8fa2c48faba9a1de3f | 룶깰◇룶⅝룫鷹ィ??룶쾹?〓룶괄?룶괄?룶깰룫휁ォ◇? |