同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23fa1de8fa9c13f3f8fabb23f8fa2c48fabae3f8fa2ec8fabb23fa1eb8faba93f3f8fabb23f8fa2c48fa9c13f3f | «²?¡Þ©Á??«²?¢Ä«®?¢ì«²?¡ë«©??«²?¢Ä©Á?? |
SJIS-WIN | 8fabb23fa1de8fa9c13f3f8fabb23f8fa2c48fabae3f8fa2ec8fabb23fa1eb8faba93f3f8fabb23f8fa2c48fa9c13f3f | 将イ?。゙娼チ??将イ?召ト将ョ?召?ォイ?。?ォゥ??将イ?召ト娼チ?? |
EUC-JP | 8fabb23fa1de8fa9c13f3f8fabb23f8fa2c48fabae3f8fa2ec8fabb23fa1eb8faba93f3f8fabb23f8fa2c48fa9c13f3f | è?±æ??è?¿ç?ªè?°å??è?¿æ?? |
UTF-8 | 8fabb23fa1de8fa9c13f3f8fabb23f8fa2c48fabae3f8fa2ec8fabb23fa1eb8faba93f3f8fabb23f8fa2c48fa9c13f3f | ?????ޏ??????????ď?????쏫???돫?????????ď???? |
UHC | 8fabb23fa1de8fa9c13f3f8fabb23f8fa2c48fabae3f8fa2ec8fabb23fa1eb8faba93f3f8fabb23f8fa2c48fa9c13f3f | 룶깰◇룴절?룶깰룫휁ギ?룫鷹ゲ?〓룶⅝?룶깰룫휁㈐?? |