同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f8fa2ec8fabc13f3f8fabb13f3f8fabc13f8fa2eb8fabb23f8fa2ec8fabc13f3f8fabb23f3f8fabc13f8fa2ed | «²?¢ì«Á??«±??«Á?¢ë«²?¢ì«Á??«²??«Á?¢í |
SJIS-WIN | 8fabb23f8fa2ec8fabc13f3f8fabb13f3f8fabc13f8fa2eb8fabb23f8fa2ec8fabc13f3f8fabb23f3f8fabc13f8fa2ed | 将イ?召?ォチ??将ア??将チ?召?ォイ?召?ォチ??将イ??将チ?召 |
EUC-JP | 8fabb23f8fa2ec8fabc13f3f8fabb13f3f8fabc13f8fa2eb8fabb23f8fa2ec8fabc13f3f8fabb23f3f8fabc13f8fa2ed | è?ªï??é??ï?ºè?ªï??è??ï?© |
UTF-8 | 8fabb23f8fa2ec8fabc13f3f8fabb13f3f8fabc13f8fa2eb8fabb23f8fa2ec8fabc13f3f8fabb23f3f8fabc13f8fa2ed | ??????쏫??????????????돫????쏫??????????????? |
UHC | 8fabb23f8fa2ec8fabc13f3f8fabb13f3f8fabc13f8fa2eb8fabb23f8fa2ec8fabc13f3f8fabb23f3f8fabc13f8fa2ed | 룶깰룫鷹チ??룶괄?룶절룫悠ゲ?룫鷹チ??룶깰?룶절룫 |