同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-18fabb23f8fa2ec8fa9c1a1de3f8fabb23f3f8fabae3f3f8fabb23f8fa2ec8fa9c1a1de3f8fabb23f3f8fabae3f3f4d«²?¢ì©Á¡Þ?«²??«®??«²?¢ì©Á¡Þ?«²??«®??M
SJIS-WIN8fabb23f8fa2ec8fa9c1a1de3f8fabb23f3f8fabae3f3f8fabb23f8fa2ec8fa9c1a1de3f8fabb23f3f8fabae3f3f4d将イ?召?ゥチ。゙?将イ??将ョ??将イ?召?ゥチ。゙?将イ??将ョ??M
EUC-JP8fabb23f8fa2ec8fa9c1a1de3f8fabb23f3f8fabae3f3f8fabb23f8fa2ec8fa9c1a1de3f8fabb23f3f8fabae3f3f4dè?ªæ±?è??ç??è?ªæ±?è??ç??M
UTF-88fabb23f8fa2ec8fa9c1a1de3f8fabb23f3f8fabae3f3f8fabb23f8fa2ec8fa9c1a1de3f8fabb23f3f8fabae3f3f4d??????쏩????????????????????쏩??????????????M
UHC8fabb23f8fa2ec8fa9c1a1de3f8fabb23f3f8fabae3f3f8fabb23f8fa2ec8fa9c1a1de3f8fabb23f3f8fabae3f3f4d룶깰룫鷹㈐◇?룶깰?룶??룶깰룫鷹㈐◇?룶깰?룶??M