同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fabb23f3f8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fabb23f3f4d | «²?¢ì©Á??«®??«²??«²?¢ì©Á??«®??«²??M |
SJIS-WIN | 8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fabb23f3f8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fabb23f3f4d | 将イ?召?ゥチ??将ョ??将イ??将イ?召?ゥチ??将ョ??将イ??M |
EUC-JP | 8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fabb23f3f8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fabb23f3f4d | è?ªæ??ç??è??è?ªæ??ç??è??M |
UTF-8 | 8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fabb23f3f8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fabb23f3f4d | ??????쏩???????????????????쏩?????????????M |
UHC | 8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fabb23f3f8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fabb23f3f4d | 룶깰룫鷹㈐??룶??룶깰?룶깰룫鷹㈐??룶??룶깰?M |