同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f8fa2eb8fabb33f3f8fabb43f8fa2ed8fabc13f3f8fabb23f8fa2eb8fabb33f3f8fabb43f8fa2ed8fabc13f3f4d | «²?¢ë«³??«´?¢í«Á??«²?¢ë«³??«´?¢í«Á??M |
SJIS-WIN | 8fabb23f8fa2eb8fabb33f3f8fabb43f8fa2ed8fabc13f3f8fabb23f8fa2eb8fabb33f3f8fabb43f8fa2ed8fabc13f3f4d | 将イ?召?ォウ??将エ?召尞ォチ??将イ?召?ォウ??将エ?召尞ォチ??M |
EUC-JP | 8fabb23f8fa2eb8fabb33f3f8fabb43f8fa2ed8fabc13f3f8fabb23f8fa2eb8fabb33f3f8fabb43f8fa2ed8fabc13f3f4d | è?ºë??ê?©ï??è?ºë??ê?©ï??M |
UTF-8 | 8fabb23f8fa2eb8fabb33f3f8fabb43f8fa2ed8fabc13f3f8fabb23f8fa2eb8fabb33f3f8fabb43f8fa2ed8fabc13f3f4d | ??????돫?????????폫?????????돫?????????폫???M |
UHC | 8fabb23f8fa2eb8fabb33f3f8fabb43f8fa2ed8fabc13f3f8fabb23f8fa2eb8fabb33f3f8fabb43f8fa2ed8fabc13f3f4d | 룶깰룫悠コ??룶뇜룫日チ??룶깰룫悠コ??룶뇜룫日チ??M |