同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f8fa2c48fabc13fa1af8fabb23fa2f98fabb1a1f83f8fabb13f8fa2eb8fabb23fa1eb8fabc13fa2cc8fabb13f3f | «²?¢Ä«Á?¡¯«²?¢ù«±¡ø?«±?¢ë«²?¡ë«Á?¢Ì«±?? |
SJIS-WIN | 8fabb23f8fa2c48fabc13fa1af8fabb23fa2f98fabb1a1f83f8fabb13f8fa2eb8fabb23fa1eb8fabc13fa2cc8fabb13f3f | 将イ?召ト将チ?。ッ将イ?「ォア。?将ア?召?ォイ?。?ォチ?「フ将ア?? |
EUC-JP | 8fabb23f8fa2c48fabc13fa1af8fabb23fa2f98fabb1a1f83f8fabb13f8fa2eb8fabb23fa1eb8fabc13fa2cc8fabb13f3f | è?¿ï?¨è?¶é§?é?ºè?°ï?¬é?? |
UTF-8 | 8fabb23f8fa2c48fabc13fa1af8fabb23fa2f98fabb1a1f83f8fabb13f8fa2eb8fabb23fa1eb8fabc13fa2cc8fabb13f3f | ??????ď???????????????????????돫???돫???̏???? |
UHC | 8fabb23f8fa2c48fabc13fa1af8fabb23fa2f98fabb1a1f83f8fabb13f8fa2eb8fabb23fa1eb8fabc13fa2cc8fabb13f3f | 룶깰룫휁チ?’룶깰?룶괌濯룶괄룫悠ゲ?〓룶절▩룶괄? |