同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f8fa2c48fabc03f3f8fabb38fa2c43f8faba33f3f8fabb33fa1f18fabaa3f3f8fabae3f3f8faad03f8fabc03f3f | «²?¢Ä«À??«³¢Ä?«£??«³?¡ñ«ª??«®??ªÐ?«À?? |
SJIS-WIN | 8fabb23f8fa2c48fabc03f3f8fabb38fa2c43f8faba33f3f8fabb33fa1f18fabaa3f3f8fabae3f3f8faad03f8fabc03f3f | 将イ?召ト将タ??将ウ召ト?将」??将ウ?。ォェ??将ョ??宵ミ?将タ?? |
EUC-JP | 8fabb23f8fa2c48fabc03f3f8fabb38fa2c43f8faba33f3f8fabb33fa1f18fabaa3f3f8fabae3f3f8faad03f8fabc03f3f | è?¿ì??ë¿?ä??ë?¢ã??ç??Ñ?ì?? |
UTF-8 | 8fabb23f8fa2c48fabc03f3f8fabb38fa2c43f8faba33f3f8fabb33fa1f18fabaa3f3f8fabae3f3f8faad03f8fabc03f3f | ??????ď????????????????????????????????????? |
UHC | 8fabb23f8fa2c48fabc03f3f8fabb38fa2c43f8faba33f3f8fabb33fa1f18fabaa3f3f8fabae3f3f8faad03f8fabc03f3f | 룶깰룫휁ダ??룶퀛◐?룶??룶끗∵룶₃?룶??룵仇룶웡? |