同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f8fa2c48fabb13f3f8faba98fabbf3f8fabb23f8fa2c48fabb28fa9ce3f8fa9c13f3f8fabb23f8fa2c48fabb1 | «²?¢Ä«±??«©«¿?«²?¢Ä«²©Î?©Á??«²?¢Ä«± |
SJIS-WIN | 8fabb23f8fa2c48fabb13f3f8faba98fabbf3f8fabb23f8fa2c48fabb28fa9ce3f8fa9c13f3f8fabb23f8fa2c48fabb1 | 将イ?召ト将ア??将ゥ将ソ?将イ?召ト将イ娼ホ?娼チ??将イ?召ト将ア |
EUC-JP | 8fabb23f8fa2c48fabb13f3f8faba98fabbf3f8fabb23f8fa2c48fabb28fa9ce3f8fa9c13f3f8fabb23f8fa2c48fabb1 | è?¿é??åí?è?¿èß?æ??è?¿é |
UTF-8 | 8fabb23f8fa2c48fabb13f3f8faba98fabbf3f8fabb23f8fa2c48fabb28fa9ce3f8fa9c13f3f8fabb23f8fa2c48fabb1 | ??????ď?????????????????ď?????????????????ď?? |
UHC | 8fabb23f8fa2c48fabb13f3f8faba98fabbf3f8fabb23f8fa2c48fabb28fa9ce3f8fa9c13f3f8fabb23f8fa2c48fabb1 | 룶깰룫휁ケ??룶찋タ?룶깰룫휁ゲ룴悸룴절?룶깰룫휁ケ |