同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f8fa2c48fa9c13f3f8fabb23f3f8fabb28fa2eca1eb8fabb13f3f8faba33f3f8fabae3f8fa2ec8fa9c13f3f | «²?¢Ä©Á??«²??«²¢ì¡ë«±??«£??«®?¢ì©Á?? |
SJIS-WIN | 8fabb23f8fa2c48fa9c13f3f8fabb23f3f8fabb28fa2eca1eb8fabb13f3f8faba33f3f8fabae3f8fa2ec8fa9c13f3f | 将イ?召ト娼チ??将イ??将イ召??ォア??将」??将ョ?召?ゥチ?? |
EUC-JP | 8fabb23f8fa2c48fa9c13f3f8fabb23f3f8fabb28fa2eca1eb8fabb13f3f8faba33f3f8fabae3f8fa2ec8fa9c13f3f | è?¿æ??è??誰é??ä??ç?ªæ?? |
UTF-8 | 8fabb23f8fa2c48fa9c13f3f8fabb23f3f8fabb28fa2eca1eb8fabb13f3f8faba33f3f8fabae3f8fa2ec8fa9c13f3f | ??????ď???????????????돫??????????????쏩??? |
UHC | 8fabb23f8fa2c48fa9c13f3f8fabb23f3f8fabb28fa2eca1eb8fabb13f3f8faba33f3f8fabae3f8fa2ec8fa9c13f3f | 룶깰룫휁㈐??룶깰?룶쾹?〓룶괄?룶??룶?룫鷹㈐?? |