同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-18fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fabc23f3f408fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fabc23f3f534d«²?¢Ã©Á¡Þ?«²??«Â??@«²?¢Ã©Á¡Þ?«²??«Â??SM
SJIS-WIN8fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fabc23f3f408fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fabc23f3f534d将イ?召テ娼チ。゙?将イ??将ツ??@将イ?召テ娼チ。゙?将イ??将ツ??SM
EUC-JP8fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fabc23f3f408fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fabc23f3f534dè?¦æ±?è??î??@è?¦æ±?è??î??SM
UTF-88fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fabc23f3f408fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fabc23f3f534d??????Ï???????????????@??????Ï???????????????SM
UHC8fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fabc23f3f408fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fabc23f3f534d룶깰룫횕㈐◇?룶깰?룶집?@룶깰룫횕㈐◇?룶깰?룶집?SM