同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fa9c1a1de3f8fabb13f8fa2c48fabb23f8fa2c38fa9c1a1de3f | «²?¢Ã©Á¡Þ?«²??©Á¡Þ?«±?¢Ä«²?¢Ã©Á¡Þ? |
SJIS-WIN | 8fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fa9c1a1de3f8fabb13f8fa2c48fabb23f8fa2c38fa9c1a1de3f | 将イ?召テ娼チ。゙?将イ??娼チ。゙?将ア?召ト将イ?召テ娼チ。゙? |
EUC-JP | 8fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fa9c1a1de3f8fabb13f8fa2c48fabb23f8fa2c38fa9c1a1de3f | è?¦æ±?è??æ±?é?¿è?¦æ±? |
UTF-8 | 8fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fa9c1a1de3f8fabb13f8fa2c48fabb23f8fa2c38fa9c1a1de3f | ??????Ï??????????????????????ď?????Ï????? |
UHC | 8fabb23f8fa2c38fa9c1a1de3f8fabb23f3f8fa9c1a1de3f8fabb13f8fa2c48fabb23f8fa2c38fa9c1a1de3f | 룶깰룫횕㈐◇?룶깰?룴점咐룶괄룫휁ゲ?룫횕㈐◇? |