同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f8fa2b18fa9c13f8fa2c28fabb33fa1eb8fabb33f3f8fabae3f3f8fabb23f3f8fabb33fa1eb8fabb33f8fa2c3 | «²?¢±©Á?¢Â«³?¡ë«³??«®??«²??«³?¡ë«³?¢Ã |
SJIS-WIN | 8fabb23f8fa2b18fa9c13f8fa2c28fabb33fa1eb8fabb33f3f8fabae3f3f8fabb23f3f8fabb33fa1eb8fabb33f8fa2c3 | 将イ?召ア娼チ?召ツ将ウ?。?ォウ??将ョ??将イ??将ウ?。?ォウ?召テ |
EUC-JP | 8fabb23f8fa2b18fa9c13f8fa2c28fabb33fa1eb8fabb33f3f8fabae3f3f8fabb23f3f8fabb33fa1eb8fabb33f8fa2c3 | è?¸æ?¡ë?°ë??ç??è??ë?°ë?¦ |
UTF-8 | 8fabb23f8fa2b18fa9c13f8fa2c28fabb33fa1eb8fabb33f3f8fabae3f3f8fabb23f3f8fabb33fa1eb8fabb33f8fa2c3 | ?????????????????돫??????????????????돫????? |
UHC | 8fabb23f8fa2b18fa9c13f8fa2c28fabb33fa1eb8fabb33f3f8fabae3f3f8fabb23f3f8fabb33fa1eb8fabb33f8fa2c3 | 룶깰룫콓㈐?룫혧コ?〓룶끗?룶??룶깰?룶끗〓룶끗룫 |