同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabc13f8fa2c48fabb28fa2c4a1f18faba93f3f8fabb2a1dea2cc8fabb23f3f8fabc13f8fa2c48fabb13f3f | «²??«Á?¢Ä«²¢Ä¡ñ«©??«²¡Þ¢Ì«²??«Á?¢Ä«±?? |
SJIS-WIN | 8fabb23f3f8fabc13f8fa2c48fabb28fa2c4a1f18faba93f3f8fabb2a1dea2cc8fabb23f3f8fabc13f8fa2c48fabb13f3f | 将イ??将チ?召ト将イ召ト。ォゥ??将イ。゙「フ将イ??将チ?召ト将ア?? |
EUC-JP | 8fabb23f3f8fabc13f8fa2c48fabb28fa2c4a1f18faba93f3f8fabb2a1dea2cc8fabb23f3f8fabc13f8fa2c48fabb13f3f | è??ï?¿è¿¢å??豬è??ï?¿é?? |
UTF-8 | 8fabb23f3f8fabc13f8fa2c48fabb28fa2c4a1f18faba93f3f8fabb2a1dea2cc8fabb23f3f8fabc13f8fa2c48fabb13f3f | ???????????ď????ġ??????ޢ̏??????????ď???? |
UHC | 8fabb23f3f8fabc13f8fa2c48fabb28fa2c4a1f18faba93f3f8fabb2a1dea2cc8fabb23f3f8fabc13f8fa2c48fabb13f3f | 룶깰?룶절룫휁ゲ룫치存ォ??룶깹臂健ゲ??룶절룫휁ケ?? |