同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabc13f8fa2c48fabb23f3f8fabc13f3f8fabb23f3f8fabc13f8fa2c48fabae8fabe43f8fabc13fa1de704d | «²??«Á?¢Ä«²??«Á??«²??«Á?¢Ä«®«ä?«Á?¡ÞpM |
SJIS-WIN | 8fabb23f3f8fabc13f8fa2c48fabb23f3f8fabc13f3f8fabb23f3f8fabc13f8fa2c48fabae8fabe43f8fabc13fa1de704d | 将イ??将チ?召ト将イ??将チ??将イ??将チ?召ト将ョ将?将チ?。゙pM |
EUC-JP | 8fabb23f3f8fabc13f8fa2c48fabb23f3f8fabc13f3f8fabb23f3f8fabc13f8fa2c48fabae8fabe43f8fabc13fa1de704d | è??ï?¿è??ï??è??ï?¿çü?ï?±pM |
UTF-8 | 8fabb23f3f8fabc13f8fa2c48fabb23f3f8fabc13f3f8fabb23f3f8fabc13f8fa2c48fabae8fabe43f8fabc13fa1de704d | ???????????ď????????????????????ď????????????pM |
UHC | 8fabb23f3f8fabc13f8fa2c48fabb23f3f8fabc13f3f8fabb23f3f8fabc13f8fa2c48fabae8fabe43f8fabc13fa1de704d | 룶깰?룶절룫휁ゲ??룶절?룶깰?룶절룫휁ギ룶述룶절◇pM |