同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabc13f3f8fabb28fa2c48fa2eb8fabc13f3f8fabb23f3f8fabc13f3f8fabb2a2cc3f8fabae8fa2ec8fa2eb | «²??«Á??«²¢Ä¢ë«Á??«²??«Á??«²¢Ì?«®¢ì¢ë |
SJIS-WIN | 8fabb23f3f8fabc13f3f8fabb28fa2c48fa2eb8fabc13f3f8fabb23f3f8fabc13f3f8fabb2a2cc3f8fabae8fa2ec8fa2eb | 将イ??将チ??将イ召ト召?ォチ??将イ??将チ??将イ「フ?将ョ召?「 |
EUC-JP | 8fabb23f3f8fabc13f3f8fabb28fa2c48fa2eb8fabc13f3f8fabb23f3f8fabc13f3f8fabb2a2cc3f8fabae8fa2ec8fa2eb | è??ï??迺ï??è??ï??è¬?窺 |
UTF-8 | 8fabb23f3f8fabc13f3f8fabb28fa2c48fa2eb8fabc13f3f8fabb23f3f8fabc13f3f8fabb2a2cc3f8fabae8fa2ec8fa2eb | ???????????????ď?돫????????????????????????쏢? |
UHC | 8fabb23f3f8fabc13f3f8fabb28fa2c48fa2eb8fabc13f3f8fabb23f3f8fabc13f3f8fabb2a2cc3f8fabae8fa2ec8fa2eb | 룶깰?룶절?룶쾹◐룫悠チ??룶깰?룶절?룶깻邯룶츕?룫 |