同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabc13f3f8fabb13f8fa2b48faba9a1f23f8fabae3f3f8fabb23f3f8fabc13f8fa2ec8fabb28fa2f03f | «²??«Á??«±?¢´«©¡ò?«®??«²??«Á?¢ì«²¢ð? |
SJIS-WIN | 8fabb23f3f8fabc13f3f8fabb13f8fa2b48faba9a1f23f8fabae3f3f8fabb23f3f8fabc13f8fa2ec8fabb28fa2f03f | 将イ??将チ??将ア?召エ将ゥ。?将ョ??将イ??将チ?召?ォイ召? |
EUC-JP | 8fabb23f3f8fabc13f3f8fabb13f8fa2b48faba9a1f23f8fabae3f3f8fabb23f3f8fabc13f8fa2ec8fabb28fa2f03f | è??ï??é?¯å£?ç??è??ï?ªè¤? |
UTF-8 | 8fabb23f3f8fabc13f3f8fabb13f8fa2b48faba9a1f23f8fabae3f3f8fabb23f3f8fabc13f8fa2ec8fabb28fa2f03f | ???????????????????????????????????????쏫????? |
UHC | 8fabb23f3f8fabc13f3f8fabb13f8fa2b48faba9a1f23f8fabae3f3f8fabb23f3f8fabc13f8fa2ec8fabb28fa2f03f | 룶깰?룶절?룶괄룫킃ォ∫?룶??룶깰?룶절룫鷹ゲ룫栓 |