同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabb3a2f98fa2c48fabb48fa2eb3f8fabb23f3f8fabb33f3f8fabc03f3f8fa9c18fa2c48fa2c28fabb33f3f | «²??«³¢ù¢Ä«´¢ë?«²??«³??«À??©Á¢Ä¢Â«³?? |
SJIS-WIN | 8fabb23f3f8fabb3a2f98fa2c48fabb48fa2eb3f8fabb23f3f8fabb33f3f8fabc03f3f8fa9c18fa2c48fa2c28fabb33f3f | 将イ??将ウ「「ト将エ召?将イ??将ウ??将タ??娼チ召ト召ツ将ウ?? |
EUC-JP | 8fabb23f3f8fabb3a2f98fa2c48fabb48fa2eb3f8fabb23f3f8fabb33f3f8fabc03f3f8fa9c18fa2c48fa2c28fabb33f3f | è??붿êº?è??ë??ì??æ¿¡ë?? |
UTF-8 | 8fabb23f3f8fabb3a2f98fa2c48fabb48fa2eb3f8fabb23f3f8fabb33f3f8fabc03f3f8fa9c18fa2c48fa2c28fabb33f3f | ????????????ď??????????????????????????ď????? |
UHC | 8fabb23f3f8fabb3a2f98fa2c48fabb48fa2eb3f8fabb23f3f8fabb33f3f8fabc03f3f8fa9c18fa2c48fa2c28fabb33f3f | 룶깰?룶끼曝◐룶킃??룶깰?룶끗?룶웡?룴햶◐룫혧コ?? |