同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabb3a2f98fa2c48fabb43f3f8fabb23f3f8fabb3a2f93f8fabc03f3f8fabc1a1f83f8fabb38fa2ed3f4d | «²??«³¢ù¢Ä«´??«²??«³¢ù?«À??«Á¡ø?«³¢í?M |
SJIS-WIN | 8fabb23f3f8fabb3a2f98fa2c48fabb43f3f8fabb23f3f8fabb3a2f93f8fabc03f3f8fabc1a1f83f8fabb38fa2ed3f4d | 将イ??将ウ「「ト将エ??将イ??将ウ「?将タ??将チ。?将ウ召?M |
EUC-JP | 8fabb23f3f8fabb3a2f98fa2c48fabb43f3f8fabb23f3f8fabb3a2f93f8fabc03f3f8fabc1a1f83f8fabb38fa2ed3f4d | è??붿ê??è??ë¶?ì??ï§?ë©?M |
UTF-8 | 8fabb23f3f8fabb3a2f98fa2c48fabb43f3f8fabb23f3f8fabb3a2f93f8fabc03f3f8fabc1a1f83f8fabb38fa2ed3f4d | ????????????ď?????????????????????????????????M |
UHC | 8fabb23f3f8fabb3a2f98fa2c48fabb43f3f8fabb23f3f8fabb3a2f93f8fabc03f3f8fabc1a1f83f8fabb38fa2ed3f4d | 룶깰?룶끼曝◐룶뇜?룶깰?룶끼瓣룶웡?룶점濯룶퀛??M |