同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabb38fa2ed8fa2b18fabaa3f3f8fabb13f3f8fabb33f8fa2ee8fabae3f3f8fabb33f8fa2eb8fabb23f3f | «²??«³¢í¢±«ª??«±??«³?¢î«®??«³?¢ë«²?? |
SJIS-WIN | 8fabb23f3f8fabb38fa2ed8fa2b18fabaa3f3f8fabb13f3f8fabb33f8fa2ee8fabae3f3f8fabb33f8fa2eb8fabb23f3f | 将イ??将ウ召尞「ア将ェ??将ア??将ウ?召譓ォョ??将ウ?召?ォイ?? |
EUC-JP | 8fabb23f3f8fabb38fa2ed8fa2b18fabaa3f3f8fabb13f3f8fabb33f8fa2ee8fabae3f3f8fabb33f8fa2eb8fabb23f3f | è??멸ã??é??ë?®ç??ë?ºè?? |
UTF-8 | 8fabb23f3f8fabb38fa2ed8fa2b18fabaa3f3f8fabb13f3f8fabb33f8fa2ee8fabae3f3f8fabb33f8fa2eb8fabb23f3f | ??????????폢??????????????????????????돫??? |
UHC | 8fabb23f3f8fabb38fa2ed8fa2b18fabaa3f3f8fabb13f3f8fabb33f8fa2ee8fabae3f3f8fabb33f8fa2eb8fabb23f3f | 룶깰?룶퀛?룫콓オ??룶괄?룶끗룫牆ギ??룶끗룫悠ゲ?? |