同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabb33fa1de8fabb48fa2eb3f8fabc1a1f83f8fabb43f3f8fabc0a1f23f8fabb23f3f8fabb33fa1f14d | «²??«³?¡Þ«´¢ë?«Á¡ø?«´??«À¡ò?«²??«³?¡ñM |
SJIS-WIN | 8fabb23f3f8fabb33fa1de8fabb48fa2eb3f8fabc1a1f83f8fabb43f3f8fabc0a1f23f8fabb23f3f8fabb33fa1f14d | 将イ??将ウ?。゙将エ召?将チ。?将エ??将タ。?将イ??将ウ?。 |
EUC-JP | 8fabb23f3f8fabb33fa1de8fabb48fa2eb3f8fabc1a1f83f8fabb43f3f8fabc0a1f23f8fabb23f3f8fabb33fa1f14d | è??ë?±êº?ï§?ê??ì£?è??ë?¢M |
UTF-8 | 8fabb23f3f8fabb33fa1de8fabb48fa2eb3f8fabc1a1f83f8fabb43f3f8fabc0a1f23f8fabb23f3f8fabb33fa1f14d | ??????????ޏ??????????????????????????????????M |
UHC | 8fabb23f3f8fabb33fa1de8fabb48fa2eb3f8fabc1a1f83f8fabb43f3f8fabc0a1f23f8fabb23f3f8fabb33fa1f14d | 룶깰?룶끗◇룶킃??룶점濯룶뇜?룶웩終룶깰?룶끗∵M |