同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabb33fa1de8fabb23f3f8fabb33f3f8fabb38fa2f08fa2b48fabbf3f8fa2f08fabb33f8fa2b48fabb23f3f | «²??«³?¡Þ«²??«³??«³¢ð¢´«¿?¢ð«³?¢´«²?? |
SJIS-WIN | 8fabb23f3f8fabb33fa1de8fabb23f3f8fabb33f3f8fabb38fa2f08fa2b48fabbf3f8fa2f08fabb33f8fa2b48fabb23f3f | 将イ??将ウ?。゙将イ??将ウ??将ウ召「エ将ソ?召ォウ?召エ将イ?? |
EUC-JP | 8fabb23f3f8fabb33fa1de8fabb23f3f8fabb33f3f8fabb38fa2f08fa2b48fabbf3f8fa2f08fabb33f8fa2b48fabb23f3f | è??ë?±è??ë??뤯í?¤ë?¯è?? |
UTF-8 | 8fabb23f3f8fabb33fa1de8fabb23f3f8fabb33f3f8fabb38fa2f08fa2b48fabbf3f8fa2f08fabb33f8fa2b48fabb23f3f | ??????????ޏ????????????????????????????????????? |
UHC | 8fabb23f3f8fabb33fa1de8fabb23f3f8fabb33f3f8fabb38fa2f08fa2b48fabbf3f8fa2f08fabb33f8fa2b48fabb23f3f | 룶깰?룶끗◇룶깰?룶끗?룶퀛?룫킃タ?룫碇コ?룫킃ゲ?? |