同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabb33fa1de8fabb23f3f8fabb33f3f8fabb38fa2f08fa2b48fabbf3f3f8fabc1a1f83f8fabc03f8fa2c4 | «²??«³?¡Þ«²??«³??«³¢ð¢´«¿??«Á¡ø?«À?¢Ä |
SJIS-WIN | 8fabb23f3f8fabb33fa1de8fabb23f3f8fabb33f3f8fabb38fa2f08fa2b48fabbf3f3f8fabc1a1f83f8fabc03f8fa2c4 | 将イ??将ウ?。゙将イ??将ウ??将ウ召「エ将ソ??将チ。?将タ?召ト |
EUC-JP | 8fabb23f3f8fabb33fa1de8fabb23f3f8fabb33f3f8fabb38fa2f08fa2b48fabbf3f3f8fabc1a1f83f8fabc03f8fa2c4 | è??ë?±è??ë??뤯í??ï§?ì?¿ |
UTF-8 | 8fabb23f3f8fabb33fa1de8fabb23f3f8fabb33f3f8fabb38fa2f08fa2b48fabbf3f3f8fabc1a1f83f8fabc03f8fa2c4 | ??????????ޏ???????????????????????????????????? |
UHC | 8fabb23f3f8fabb33fa1de8fabb23f3f8fabb33f3f8fabb38fa2f08fa2b48fabbf3f3f8fabc1a1f83f8fabc03f8fa2c4 | 룶깰?룶끗◇룶깰?룶끗?룶퀛?룫킃タ??룶점濯룶웡룫 |