同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabb33f8fa2ee8fabc08fa2c23f8fabae3fa2cc8fabb43f8fa2b18fabb33f3f8fabb23f3f8fabb43fa2f9 | «²??«³?¢î«À¢Â?«®?¢Ì«´?¢±«³??«²??«´?¢ù |
SJIS-WIN | 8fabb23f3f8fabb33f8fa2ee8fabc08fa2c23f8fabae3fa2cc8fabb43f8fa2b18fabb33f3f8fabb23f3f8fabb43fa2f9 | 将イ??将ウ?召譓ォタ召ツ?将ョ?「フ将エ?召ア将ウ??将イ??将エ?「 |
EUC-JP | 8fabb23f3f8fabb33f8fa2ee8fabc08fa2c23f8fabae3fa2cc8fabb43f8fa2b18fabb33f3f8fabb23f3f8fabb43fa2f9 | è??ë?®ì¡?ç?¬ê?¸ë??è??ê?¶ |
UTF-8 | 8fabb23f3f8fabb33f8fa2ee8fabc08fa2c23f8fabae3fa2cc8fabb43f8fa2b18fabb33f3f8fabb23f3f8fabb43fa2f9 | ?????????????????????̏?????????????????????? |
UHC | 8fabb23f3f8fabb33f8fa2ee8fabc08fa2c23f8fabae3fa2cc8fabb43f8fa2b18fabb33f3f8fabb23f3f8fabb43fa2f9 | 룶깰?룶끗룫牆ダ룫집룶?▩룶뇜룫콓コ??룶깰?룶뇜? |