同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabb33f8fa2ec8fa9c13f3f8fabb33f3f8fabb23f3f8fabb33f8fa2ec8fabb38fa2f08fa2b48faba93f3f | «²??«³?¢ì©Á??«³??«²??«³?¢ì«³¢ð¢´«©?? |
SJIS-WIN | 8fabb23f3f8fabb33f8fa2ec8fa9c13f3f8fabb33f3f8fabb23f3f8fabb33f8fa2ec8fabb38fa2f08fa2b48faba93f3f | 将イ??将ウ?召?ゥチ??将ウ??将イ??将ウ?召?ォウ召「エ将ゥ?? |
EUC-JP | 8fabb23f3f8fabb33f8fa2ec8fa9c13f3f8fabb33f3f8fabb23f3f8fabb33f8fa2ec8fabb38fa2f08fa2b48faba93f3f | è??ë?ªæ??ë??è??ë?ªë¤¯å?? |
UTF-8 | 8fabb23f3f8fabb33f8fa2ec8fa9c13f3f8fabb33f3f8fabb23f3f8fabb33f8fa2ec8fabb38fa2f08fa2b48faba93f3f | ???????????쏩???????????????????쏫???????????? |
UHC | 8fabb23f3f8fabb33f8fa2ec8fa9c13f3f8fabb33f3f8fabb23f3f8fabb33f8fa2ec8fabb38fa2f08fa2b48faba93f3f | 룶깰?룶끗룫鷹㈐??룶끗?룶깰?룶끗룫鷹コ룫碇¤룶⅝? |