同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabb33f8fa2eb8fabb4a1de3f4f5c57408fabb23f3f8fabb33f8fa2eb8fabb4a1de3f4f5c57534d | «²??«³?¢ë«´¡Þ?O\W@«²??«³?¢ë«´¡Þ?O\WSM |
SJIS-WIN | 8fabb23f3f8fabb33f8fa2eb8fabb4a1de3f4f5c57408fabb23f3f8fabb33f8fa2eb8fabb4a1de3f4f5c57534d | 将イ??将ウ?召?ォエ。゙?O\W@将イ??将ウ?召?ォエ。゙?O\WSM |
EUC-JP | 8fabb23f3f8fabb33f8fa2eb8fabb4a1de3f4f5c57408fabb23f3f8fabb33f8fa2eb8fabb4a1de3f4f5c57534d | è??ë?ºê±?O\W@è??ë?ºê±?O\WSM |
UTF-8 | 8fabb23f3f8fabb33f8fa2eb8fabb4a1de3f4f5c57408fabb23f3f8fabb33f8fa2eb8fabb4a1de3f4f5c57534d | ???????????돫????O\W@???????????돫????O\WSM |
UHC | 8fabb23f3f8fabb33f8fa2eb8fabb4a1de3f4f5c57408fabb23f3f8fabb33f8fa2eb8fabb4a1de3f4f5c57534d | 룶깰?룶끗룫悠ゴ◇?O\W@룶깰?룶끗룫悠ゴ◇?O\WSM |