同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabb33f3f8fabb28fa2c2a1f28fabae3f3f8fabb23f3f8fabb33f3f8fabb28fa2c2a1f28fabae3f3f4d | «²??«³??«²¢Â¡ò«®??«²??«³??«²¢Â¡ò«®??M |
SJIS-WIN | 8fabb23f3f8fabb33f3f8fabb28fa2c2a1f28fabae3f3f8fabb23f3f8fabb33f3f8fabb28fa2c2a1f28fabae3f3f4d | 将イ??将ウ??将イ召ツ。ォョ??将イ??将ウ??将イ召ツ。ォョ??M |
EUC-JP | 8fabb23f3f8fabb33f3f8fabb28fa2c2a1f28fabae3f3f8fabb23f3f8fabb33f3f8fabb28fa2c2a1f28fabae3f3f4d | è??ë??è¡£ç??è??ë??è¡£ç??M |
UTF-8 | 8fabb23f3f8fabb33f3f8fabb28fa2c2a1f28fabae3f3f8fabb23f3f8fabb33f3f8fabb28fa2c2a1f28fabae3f3f4d | ???????????????¡?????????????????¡??M |
UHC | 8fabb23f3f8fabb33f3f8fabb28fa2c2a1f28fabae3f3f8fabb23f3f8fabb33f3f8fabb28fa2c2a1f28fabae3f3f4d | 룶깰?룶끗?룶쾹◈∫룶??룶깰?룶끗?룶쾹◈∫룶??M |