同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8fabb33f3f8fabae3f8fa2b48fabb33f3f8fabb23f3f8fabb33f3f8faba98fa2eea1eb8faba43f8fa2c34d | «²??«³??«®?¢´«³??«²??«³??«©¢î¡ë«¤?¢ÃM |
SJIS-WIN | 8fabb23f3f8fabb33f3f8fabae3f8fa2b48fabb33f3f8fabb23f3f8fabb33f3f8faba98fa2eea1eb8faba43f8fa2c34d | 将イ??将ウ??将ョ?召エ将ウ??将イ??将ウ??将ゥ召釭?ォ、?召テM |
EUC-JP | 8fabb23f3f8fabb33f3f8fabae3f8fa2b48fabb33f3f8fabb23f3f8fabb33f3f8faba98fa2eea1eb8faba43f8fa2c34d | è??ë??ç?¯ë??è??ë??å®°â?¦M |
UTF-8 | 8fabb23f3f8fabb33f3f8fabae3f8fa2b48fabb33f3f8fabb23f3f8fabb33f3f8faba98fa2eea1eb8faba43f8fa2c34d | ??????????????????????????????????????돫?????M |
UHC | 8fabb23f3f8fabb33f3f8fabae3f8fa2b48fabb33f3f8fabb23f3f8fabb33f3f8faba98fa2eea1eb8faba43f8fa2c34d | 룶깰?룶끗?룶?룫킃コ??룶깰?룶끗?룶찋?〓룶}룫홏 |