同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8faba43f3f8fabb43f3f8fabb13fa1eb8fabb33f8fa2b48fabb33f3f8fabb23f3f8faba43f3f8fabb43f3f | «²??«¤??«´??«±?¡ë«³?¢´«³??«²??«¤??«´?? |
SJIS-WIN | 8fabb23f3f8faba43f3f8fabb43f3f8fabb13fa1eb8fabb33f8fa2b48fabb33f3f8fabb23f3f8faba43f3f8fabb43f3f | 将イ??将、??将エ??将ア?。?ォウ?召エ将ウ??将イ??将、??将エ?? |
EUC-JP | 8fabb23f3f8faba43f3f8fabb43f3f8fabb13fa1eb8fabb33f8fa2b48fabb33f3f8fabb23f3f8faba43f3f8fabb43f3f | è??â??ê??é?°ë?¯ë??è??â??ê?? |
UTF-8 | 8fabb23f3f8faba43f3f8fabb43f3f8fabb13fa1eb8fabb33f8fa2b48fabb33f3f8fabb23f3f8faba43f3f8fabb43f3f | ????????????????????돫????????????????????????? |
UHC | 8fabb23f3f8faba43f3f8fabb43f3f8fabb13fa1eb8fabb33f8fa2b48fabb33f3f8fabb23f3f8faba43f3f8fabb43f3f | 룶깰?룶}?룶뇜?룶괄〓룶끗룫킃コ??룶깰?룶}?룶뇜? |