同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8faad03f8fabc0a1af8fa2b18fabb23f3f8faac2a1ad8fabb33f3f8fabb13f3f8fabb33f3f8faaaa8fa2c3 | «²??ªÐ?«À¡¯¢±«²??ªÂ¡«³??«±??«³??ªª¢Ã |
SJIS-WIN | 8fabb23f3f8faad03f8fabc0a1af8fa2b18fabb23f3f8faac2a1ad8fabb33f3f8fabb13f3f8fabb33f3f8faaaa8fa2c3 | 将イ??宵ミ?将タ。ッ召ア将イ??宵ツ。ュ将ウ??将ア??将ウ??宵ェ召テ |
EUC-JP | 8fabb23f3f8faad03f8fabc0a1af8fa2b18fabb23f3f8faac2a1ad8fabb33f3f8fabb13f3f8fabb33f3f8faaaa8fa2c3 | è??Ñ?쨸è??δë??é??ë??æ |
UTF-8 | 8fabb23f3f8faad03f8fabc0a1af8fa2b18fabb23f3f8faac2a1ad8fabb33f3f8fabb13f3f8fabb33f3f8faaaa8fa2c3 | ????????????????????????¡?????????????????????? |
UHC | 8fabb23f3f8faad03f8fabc0a1af8fa2b18fabb23f3f8faac2a1ad8fabb33f3f8fabb13f3f8fabb33f3f8faaaa8fa2c3 | 룶깰?룵仇룶웩캀∮룶깰?룵징춳コ??룶괄?룶끗?룵첂▣ |