同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb23f3f8faad03f8fabb13f3f8fabb23fa1af8fabaea1af8fa2ee8fabb23f3f8fabb13f3f8faba33fa2f98fabb23f3f | «²??ªÐ?«±??«²?¡¯«®¡¯¢î«²??«±??«£?¢ù«²?? |
SJIS-WIN | 8fabb23f3f8faad03f8fabb13f3f8fabb23fa1af8fabaea1af8fa2ee8fabb23f3f8fabb13f3f8faba33fa2f98fabb23f3f | 将イ??宵ミ?将ア??将イ?。ッ将ョ。ッ召譓ォイ??将ア??将」?「ォイ?? |
EUC-JP | 8fabb23f3f8faad03f8fabb13f3f8fabb23fa1af8fabaea1af8fa2ee8fabb23f3f8fabb13f3f8faba33fa2f98fabb23f3f | è??Ñ?é??è?¨ç¨®è??é??ä?¶è?? |
UTF-8 | 8fabb23f3f8faad03f8fabb13f3f8fabb23fa1af8fabaea1af8fa2ee8fabb23f3f8fabb13f3f8faba33fa2f98fabb23f3f | ?????????????????????????????????????????????? |
UHC | 8fabb23f3f8faad03f8fabb13f3f8fabb23fa1af8fabaea1af8fa2ee8fabb23f3f8fabb13f3f8faba33fa2f98fabb23f3f | 룶깰?룵仇룶괄?룶깰’룶?캀?룶깰?룶괄?룶??룶깰? |