同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-18fabb1a1af3f8fabb2a2f9a1f28fabc13f3f8fabc13fa1f88fabb1a1af3f8fabb2a2f9a1f28fabc13f3f8fabc13fa1f84d«±¡¯?«²¢ù¡ò«Á??«Á?¡ø«±¡¯?«²¢ù¡ò«Á??«Á?¡øM
SJIS-WIN8fabb1a1af3f8fabb2a2f9a1f28fabc13f3f8fabc13fa1f88fabb1a1af3f8fabb2a2f9a1f28fabc13f3f8fabc13fa1f84d将ア。ッ?将イ「ォチ??将チ?。ォア。ッ?将イ「ォチ??将チ?。
EUC-JP8fabb1a1af3f8fabb2a2f9a1f28fabc13f3f8fabc13fa1f88fabb1a1af3f8fabb2a2f9a1f28fabc13f3f8fabc13fa1f84dé¨?趣ï??ï?§é¨?趣ï??ï?§M
UTF-88fabb1a1af3f8fabb2a2f9a1f28fabc13f3f8fabc13fa1f88fabb1a1af3f8fabb2a2f9a1f28fabc13f3f8fabc13fa1f84d????????????????????????????????????????????M
UHC8fabb1a1af3f8fabb2a2f9a1f28fabc13f3f8fabc13fa1f88fabb1a1af3f8fabb2a2f9a1f28fabc13f3f8fabc13fa1f84d룶괌?룶깻品卽チ??룶절⊂룶괌?룶깻品卽チ??룶절⊂M