同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb1a1ad8fa2c38fabb33f3f8fabb38fa2ee3f8fabc1a1f83f8fabb38fa2c28fa2c38fabb33f3f8fabc1a1f8a1de | «±¡¢Ã«³??«³¢î?«Á¡ø?«³¢Â¢Ã«³??«Á¡ø¡Þ |
SJIS-WIN | 8fabb1a1ad8fa2c38fabb33f3f8fabb38fa2ee3f8fabc1a1f83f8fabb38fa2c28fa2c38fabb33f3f8fabc1a1f8a1de | 将ア。ュ召テ将ウ??将ウ召?将チ。?将ウ召ツ召テ将ウ??将チ。゙ |
EUC-JP | 8fabb1a1ad8fa2c38fabb33f3f8fabb38fa2ee3f8fabc1a1f83f8fabb38fa2c28fa2c38fabb33f3f8fabc1a1f8a1de | é´¦ë??ë®?ï§?롦ë??ï§± |
UTF-8 | 8fabb1a1ad8fa2c38fabb33f3f8fabb38fa2ee3f8fabc1a1f83f8fabb38fa2c28fa2c38fabb33f3f8fabc1a1f8a1de | ???????Ï???????????????????????Ï??????????? |
UHC | 8fabb1a1ad8fa2c38fabb33f3f8fabb38fa2ee3f8fabc1a1f83f8fabb38fa2c28fa2c38fabb33f3f8fabc1a1f8a1de | 룶괌춳▣룶끗?룶퀛??룶점濯룶퀛◈룫횕コ??룶점阪 |