同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb18fa2ed8fa2ec8fa9c13f3f8fabc13f3f8fabb23f3f8fabb23f3f8fabb13f3f8fabb23f3f8fabb23f3f8fabb13f3f | «±¢í¢ì©Á??«Á??«²??«²??«±??«²??«²??«±?? |
SJIS-WIN | 8fabb18fa2ed8fa2ec8fa9c13f3f8fabc13f3f8fabb23f3f8fabb23f3f8fabb13f3f8fabb23f3f8fabb23f3f8fabb13f3f | 将ア召尞「?ゥチ??将チ??将イ??将イ??将ア??将イ??将イ??将ア?? |
EUC-JP | 8fabb18fa2ed8fa2ec8fa9c13f3f8fabc13f3f8fabb23f3f8fabb23f3f8fabb13f3f8fabb23f3f8fabb23f3f8fabb13f3f | 驪æ??ï??è??è??é??è??è??é?? |
UTF-8 | 8fabb18fa2ed8fa2ec8fa9c13f3f8fabc13f3f8fabb23f3f8fabb23f3f8fabb13f3f8fabb23f3f8fabb23f3f8fabb13f3f | ?????폢쏩?????????????????????????????????????? |
UHC | 8fabb18fa2ed8fa2ec8fa9c13f3f8fabc13f3f8fabb23f3f8fabb23f3f8fabb13f3f8fabb23f3f8fabb23f3f8fabb13f3f | 룶콓?룫鷹㈐??룶절?룶깰?룶깰?룶괄?룶깰?룶깰?룶괄? |