同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb13f8fa2eb8fabb23f3f8fa9c13f3f8fabb23f8fa2ec8fabb13f8fa2eb8fabb23f3f8fa9c13f3f8fabb23f8fa2ec | «±?¢ë«²??©Á??«²?¢ì«±?¢ë«²??©Á??«²?¢ì |
SJIS-WIN | 8fabb13f8fa2eb8fabb23f3f8fa9c13f3f8fabb23f8fa2ec8fabb13f8fa2eb8fabb23f3f8fa9c13f3f8fabb23f8fa2ec | 将ア?召?ォイ??娼チ??将イ?召?ォア?召?ォイ??娼チ??将イ?召 |
EUC-JP | 8fabb13f8fa2eb8fabb23f3f8fa9c13f3f8fabb23f8fa2ec8fabb13f8fa2eb8fabb23f3f8fa9c13f3f8fabb23f8fa2ec | é?ºè??æ??è?ªé?ºè??æ??è?ª |
UTF-8 | 8fabb13f8fa2eb8fabb23f3f8fa9c13f3f8fabb23f8fa2ec8fabb13f8fa2eb8fabb23f3f8fa9c13f3f8fabb23f8fa2ec | ??????돫??????????????쏫????돫??????????????? |
UHC | 8fabb13f8fa2eb8fabb23f3f8fa9c13f3f8fabb23f8fa2ec8fabb13f8fa2eb8fabb23f3f8fa9c13f3f8fabb23f8fa2ec | 룶괄룫悠ゲ??룴절?룶깰룫鷹ケ?룫悠ゲ??룴절?룶깰룫 |