同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb13f3f8fabb33f3f8faba93f3f8fabb48fa2c48fa2b18faba93f3f8fabae3f3f8fabb33f3f8fabc1a1f88fa2c3 | «±??«³??«©??«´¢Ä¢±«©??«®??«³??«Á¡ø¢Ã |
SJIS-WIN | 8fabb13f3f8fabb33f3f8faba93f3f8fabb48fa2c48fa2b18faba93f3f8fabae3f3f8fabb33f3f8fabc1a1f88fa2c3 | 将ア??将ウ??将ゥ??将エ召ト召ア将ゥ??将ョ??将ウ??将チ。「テ |
EUC-JP | 8fabb13f3f8fabb33f3f8faba93f3f8fabb48fa2c48fa2b18faba93f3f8fabae3f3f8fabb33f3f8fabc1a1f88fa2c3 | é??ë??å??꿸å??ç??ë??罹 |
UTF-8 | 8fabb13f3f8fabb33f3f8faba93f3f8fabb48fa2c48fa2b18faba93f3f8fabae3f3f8fabb33f3f8fabc1a1f88fa2c3 | ????????????????????ď????????????????????????? |
UHC | 8fabb13f3f8fabb33f3f8faba93f3f8fabb48fa2c48fa2b18faba93f3f8fabae3f3f8fabb33f3f8fabc1a1f88fa2c3 | 룶괄?룶끗?룶⅝?룶킃◐룫콓ォ??룶??룶끗?룶점杷▣ |